Wednesday, September 09, 2009
Descent
Good post looking back at the classic game -- and my favourite FPS from back in the day -- Descent:
This allowed Interplay’s developers to open a lot of new options to the player that weren't seen in any other FPS. You could do your standard shooter turn left and right, look up and down, but the real 360 degrees came from the ability to slide left, right, up and down as well as complete and sometimes nauseating barrel rolls.
3:51 PM
, # ,
|
|